Lucas Mearian

About the Author Lucas Mearian


Yes, Windows Phone is dead. Here’s why

To the surprise of few, if any, a Microsoft executive has confirmed the inevitable: The Windows Phone is effectively dead.

While the company will continue to support existing iterations, Joe Belfiore, Microsoft’s corporate vice president for Windows, spelled out in a series of tweets why it has no plans to release new versions of phone hardware or the Windows Mobile OS.

When asked by a user whether it is “time to leave Windows Mobile platform,” Belfiore tweeted back, “Depends who you are. Many companies still deploy to their employees and we will support them!”

Microsoft Joe Belfiore Windows PhoneTwitter

Belfiore went on to state that Microsoft will continue to service Windows 10 Mobile with bug fixes and software patches, but “building new features/hw aren’t the focus.” He even disclosed he had personally chosen to switch platforms for the “app/hw diversity.”

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Machine learning-based threat detection is coming to your smartphone

Part of a growing trend, MobileIron announced today that it is adding machine learning-based threat-detection software to its enterprise mobility management (EMM) client, which it said will help address an increase in mobile attacks.

The Mountain View, Calif.-based company said it has partnered with Zimperium, a maker of machine learning-based behavioral analysis and threat detection software that monitors mobile devices for nefarious activity and apps.

MobileIron said it will integrate Zimperium’s z9 Engine software with its security and compliance client. The software will reside on users’ iOS or Android smartphones or tablets, and it will also become a part of IT administrators’ EMM control consoles. That upgrade to MobileIron’s EMM client will “automate the process of detecting and responding to mobile threats,” MobileIron stated.

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How to develop a mobile device repair or replace strategy

As mobile devices become a primary computing platform for many enterprise employees, repairing or replacing smartphones and tablets at the local Apple or Microsoft store isn’t a viable option for large enterprises.

While managed mobility services (MMS) have been around as long as mobile devices, until recently such services tailored to repairing and replacing mobile devices were immature. The consumerization of IT and the growth of bring-your-own-device (BYOD) policies as well as corporate-issued smartphones and tablets had left them unable to scale at an enterprise level.

At the same time, the myriad of mobile devices and mobile operating systems has made it difficult for IT shops to address issues associated with them. For example, Android fragmentation — both hardware and software — has led organizations to farm out device management in order to free up corporate IT resources for business projects.

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Is wireless charging bad for your smartphone?

With Apple finally bringing native wireless charging to its iPhone lineup, the technology will become far more widely adopted, both among consumers and within corporations.

Apple chose to use the Qi specification, which uses inductive charging technology, for its iPhone 8 and iPhone X lineup of smartphones. Samsung committed to the same specification for its flagship Galaxy smartphones; in all, about 90 smartphone models use Qi today, making it the industry’s most popular among three standards. In addition to desktop charging stations (typically in the form of small charging pads), the automotive marketplace has also adopted in-cabin wireless charging.

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Google’s HTC move borrows from Apple’s playbook

Google’s $1.1 billion acquisition of HTC’s smartphone engineering arm is not a direct assault against its chief rival, Apple. But it is a recognition of Apple’s successful strategy.

It is also an acknowledgement that an ecosystem dominated by hardware manufacturers and telecom providers – each with a set of priorities and plans that doesn’t dovetail with Google’s – results in a myriad of devices that run the gamut of quality.

With that in mind, Google’s buyout of HTC’s engineering IP will enable it to create a pure Android play by marrying hardware and software in a move that could eventually reduce fragmentation in the Android ecosystem.

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